Manager of Esports Programs and Facility Operations
Job no: 493968
Work type: Staff Full-time
Categories: Academic & Student Services
Butler University is a nationally recognized comprehensive university encompassing six colleges: Arts, Business, Communication, Education, Liberal Arts & Sciences, and Pharmacy & Health Sciences. Approximately 4,600 undergraduate and 800 graduate students are enrolled at Butler, representing 45 states and 30 countries. More than 75 percent of Butler students will participate in some form of internship, and Butler students have had significant success after graduation, as demonstrated by the University’s 98 percent placement rate within six months of graduation. The University was recently listed as the No. 1 regional university in the Midwest and No.1 most innovative school for a sixth straight year, according to the U.S. News & World Report Best Colleges Rankings, in addition to being included in The Princeton Review’s annual “best colleges” guidebook.
The Butler Esports Program is built on the foundation of three pillars: Competition, Community and Curriculum. The program strives to bring first class facilities to our Varsity and Club Esports competitive teams and social gaming population; activate strategic partnerships within the greater Indianapolis community and link industry leading academics with practical experience for students.
The Manager of Esports Programs and Facility Operations will be a creative, results-oriented, technologically-minded professional that has an understanding of both the collegiate and community esports center models. The Butler Esports program is focused on delivering next level experiences to students and the community through a commitment to the program pillars:
- assist in recruitment efforts
- oversee practice and fitness schedules
- deliver targeted events and programs that meet the needs of our students
- coordinate with coaches, student esports team managers, players and analysts
- implement and coordinate official Butler Esports team competitive tryout, selection and coaching structure
- review competitive student team member academic progress and address any student conduct needs necessary
- provide recommendations for new and innovative approaches to collegiate esports leagues, tournaments and governing organizations
- partner with Recreation and Wellness; Student Involvement; Diversity, Equity and Inclusion; Information Technology and additional departments on programs designed to improve student-gamer performance and well-being
- assist in delivering high quality content for social media and other online mediums
- activates and maintains marketing of programs, services and facility operations
- coordinates efforts around community outreach to youth in and around the community
- activate community partnerships through incorporation of camps in person and in virtual format
- consults with faculty and staff to incorporate game technology into academic programs
- connect with academic areas to define and maintain academic facility usage schedules
- will develop and conduct individual and group training in use of esports and VR technology
- maintains usage statistics of the esports facility
- analysis, design and deployment of client computing applications and tools
- user education and assistance to users focused on computer and console based gaming needs
- manages a staff of student employees to cover facility hours through daytime and evening hours
- responsible for the design, deployment and support of PC and console-based hardware and software deployment and maintenance
- Requirements: Bachelor’s degree in computer science, information systems, sports management, business or related area; experience in a related systems area; experience in collegiate-level esports and awareness of esports tournaments, games, computing standards and general operations; 1-3 years of proven experience in esports as an organizer, leader or coach; awareness of esports tournament rules, scheduling and administration; Working knowledge of Windows and Mac OS X operating systems in a networked environment; strong oral and communication skills.
- Desired: Master’s degree in computer science, information systems, sports management, business or related area. Knowledge of alternative media production techniques, including live-streaming and competitive network games; detailed knowledge of and at least 3 years’ experience working with gaming technologies and participants, including hardware and software; At least one year of proven experience working with game publishers on licensing and compliance.
Butler University is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive and equitable environment for all employees. We welcome applications from all individuals, regardless of age, gender, gender identity, sex, race, religion, color, disability, protected veteran status, sexual orientation, national origin, or any other legally protected category.
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